A game night, from setup to final report.
Here is how a home game runs when the whole club works in HockeyOnline, step by step, with a link to every function on the way.
Before the season
Set up once, use all season.
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Invite the club
The club manager invites coaches, team managers and volunteers with a link or QR code.
Club management -
Plan the ice
Weekly ice times per rink and team; practices, calendars and the arena screens build on them.
Club management -
Pair the screens
A Raspberry Pi behind every TV, paired with a code, put in the lobby, rink or restaurant group.
Screens and digital signage -
Pick your voice
Choose the club’s announcer voice for each language.
Announcer and AI voices
The week before
The game fills itself.
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The game appears
The league schedule puts the game into every calendar, with time, rink and opponent.
Team management -
Players reply
Yes or no before the deadline, with reminders and parents answering for their kids.
Team management -
The table gets staffed
The rota offers scorekeeper, timekeeper, penalty box and announcer duties fairly.
Club management -
The lineup arrives
Both teams build their lineup from the squad and sign it on the phone.
Team lineups and phone signatures
Game night
Everyone on their own device, one game.
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Load the game
The scorekeeper opens the game from the league server; rosters, colors and rules load in one go.
eGREP and league server compatibility -
Join the booth
Timekeeper and announcer join with the invite code on their own devices.
Timekeeper view -
Screens switch over
Lineups and the countdown on the lobby screens, the scoreboard above the ice.
Arena scoreboard -
Faceoff
The timekeeper starts the clock; every screen and the stream overlay run with it.
Timekeeper view -
Goal!
Three taps at the table, the AI voice calls it, the referee confirms on the watch.
Live scoresheet -
Wi-Fi drops
Nothing is lost; updates catch up when the network is back.
Offline first
After the final horn
Paperwork in minutes.
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Review
The guided review walks through every goal, penalty and dispute.
Referee view and smartwatch -
Send
The final report goes to the league server in eGREP’s format; livescores update.
eGREP and league server compatibility -
Print
Game report and lineup print like eGREP’s.
Printouts and paper forms -
Tell everyone
The final score posts to the team news and pushes to every phone.
Mobile apps and notifications
See it for yourself.
The demo has a game in progress and a finished game with printouts.
Want to try it at your rink?
We are looking for clubs to run HockeyOnline on real game nights.